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Chapter 2. Creating Objects > Creating Shape Splines

Creating Shape Splines

The term spline dates back to the 18th century, when shipbuilders and architects used a thin strip of wood or metal called a spline to create curved lines, such as the profile of a ship’s hull. Today, splines are linear objects that are curved using controls that lie on or near their path.

3ds max provides two types of splines. Shapes are basic all-purpose splines that are used to create flying logos for television, low-polygon models for 3D games, geometric shapes for architecture and engineering, and motion paths for animation. NURBS are non-uniform rational B-splines that have advanced curvature controls suitable for modeling complex organic forms. The topic of NURBS is beyond the scope of this book.


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