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Chapter 6. Radiosity and Caustics > Materials and Shader Trees

Materials and Shader Trees

Wood

In the SLA shader there is a 3D wood shader, but it is volumetric and therefore quite difficult to handle if you're attempting individual additions such as roughness or color variations. The Channel shader is faster and more flexible here, as it behaves like normal image data in standard C4D materials.

The Power Gradient


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